Invokes single buffer mode.
void singlebuffer( )
The singlebuffer subroutine starts single buffer mode, in which the system simultaneously updates and displays the image data in the active bitplanes. Consequently incomplete or changing pictures can be displayed on the screen. The actual repartitioning of the frame buffer into single buffer mode does not occur until the gconfig subroutine is called.
Smooth animation, in which all drawing is hidden until it is complete, can be achieved in double buffer mode.
Note: This subroutine cannot be used to add to a display list.
This subroutine is part of GL in the AIXwindows Environment/6000 Version 1, Release 2 with AIXwindows/3D Feature.
|/usr/include/gl/gl.h||Contains C language constant and variable type definitions for GL.|
|/usr/include/gl/fgl.h||Contains FORTRAN constant and variable type definitions for GL.|
Setting the display mode to double buffer mode with the doublebuffer subroutine.
Returning the current display mode with the getdisplaymode subroutine.
Reconfiguring the system with the gconfig subroutine.
Waiting for a vertical retrace with the gsync subroutine.
Understanding the Hardware Used by GL in GL3.2 Version 4 for AIX: Programming Concepts.
Configuring the Frame Buffer and Creating Animated Scenes.