Pushes down the transformation matrix stack.
void pushmatrix( )
The pushmatrix subroutine pushes down the transformation matrix stack, duplicating the current matrix. For example, if the stack contains one matrix, M, after a call to the pushmatrix subroutine, the matrix contains two copies of M. The top copy can be modified.
This subroutine is not valid when the system is in projection matrix mode (mmode(MPROJ);), because the matrix stack is not accessible in this mode.
The example C language program backface.c uses the pushmatrix subroutine to save the current transformation matrix before altering it with the translate modeling subroutine.
This subroutine is part of GL in the AIXwindows Environment/6000 Version 1, Release 2 with AIXwindows/3D Feature.
|/usr/include/gl/gl.h||Contains C language constant and variable type definitions for GL.|
|/usr/include/gl/fgl.h||Contains FORTRAN constant and variable type definitions for GL.|
Changing the matrix mode with the mmode subroutine.
Getting a copy of the current transformation matrix with the getmatrix subroutine.
Loading a transformation matrix with the loadmatrix subroutine.
Premultiplying the current transformation matrix with the multmatrix subroutine.
Popping the transformation matrix stack with the popmatrix subroutine.
AIX Graphics Library Overview and Working with Coordinate Systems.