Deletes subroutines from a display list.
void objdelete(Int32 tag1, Int32 tag2)
SUBROUTINE OBJDEL(tag1, tag2) INTEGER*4 tag1, tag2
The objdelete subroutine is an object (display list) editing routine. It deletes the routines between the locations specified by the tag1 and tag2 parameters from an object. It also removes any tags defined between the locations specified by the tag1 and tag2 parameters, but the tag1 and tag2 parameters remain in the text.
The objdelete subroutine leaves the editing pointer at TAG1 location after it executes.
If no object is open for editing when the objdelete subroutine is called, the subroutine is ignored.
Note: This editing subroutine itself cannot be added to a display list.
|tag1||Specifies the tag indicating where the deletion should start.|
|tag2||Specifies the tag indicating where the deletion should stop.|
This subroutine is part of GL in the AIXwindows Environment/6000 Version 1, Release 2 with AIXwindows/3D Feature.
|/usr/include/gl/gl.h||Contains C language constant and variable type definitions for GL.|
|/usr/include/gl/fgl.h||Contains FORTRAN constant and variable type definitions for GL.|
Opening an object for editing with the editobj subroutine.
Inserting a routine into an object with the objinsert subroutine.
Replacing an existing display list routine with a new one with the objreplace subroutine.
AIX Graphics Library Overview and Creating Objects (Display Lists).