Organizes the color map as 16 small maps.
void multimap( )
The multimap subroutine reorganizes the color map as 16 small independent maps. Only one of these small maps can be active, or current, at a time, and only the least significant bits in the frame buffer are passed through the current map.
On the 24-bit High-Performance 3-D Color Graphics Processor, these small maps are each 8-bit color maps having 256 entries. On the 8-bit High-Performance 3-D Color Graphics Processor, the maps are each 4-bit color maps having 16 entries.
After the multimap subroutine is called, the reorganization into multiple independent maps does not take effect until the gconfig subroutine is called.
- The operation of this subroutine for the Supergraphics Processor Subsystem is modified. (See "Understanding the Adapter".)
- This subroutine cannot be used to add to a display list.
This subroutine is part of GL in the AIXwindows Environment/6000 Version 1, Release 2 with AIXwindows/3D Feature.
The POWER GXT1000 adapter does not support the multimap subroutine.
|/usr/include/gl/gl.h||Contains C language constant and variable type definitions for GL.|
|/usr/include/gl/fgl.h||Contains FORTRAN constant and variable type definitions for GL.|
Configuring the system with the gconfig subroutine.
Returning the organization of the current color map with the getcmmode subroutine.
Returning the number of the current color map with the getmap subroutine.
Organizing the color map as one large map with the onemap subroutine.
Selecting one of 16 small color maps with the setmap subroutine.
Working in Color Map and RGB Modes.